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could be solved with motion capture and help Bethesda avoid the uncanny valley feeling with its future titles. Platform(s) Xbox Series S, Xbox Series X, PC ...
SAN FRANCISCO—Every year at the Game Developers Conference, a handful of competing companies show off their latest motion-capture ... impressively real, uncanny-valley-leaping facial animation ...
Could today’s generative AI recreate that same moment without the big investment? Absolutely. But you already know there ...
Like traditional motion capture, real human performance is used as the ... The results are incredibly convincing compared to CGI and can almost escape the uncanny valley. Putting aside glaring ethical ...
The term uncanny ... the uncanny valley, as this article from TheRobotReport described her as The Creepiest Robot of CES. Films such as "Polar Express" and "Beowulf" used early motion capture ...
Thankfully, the motion capture tech is excellent, with only a few 'uncanny valley' moments, and these are mostly noticed with one character (Emma). The material work also holds up to close ...
There are technical challenges: How do you capture ... by motion: An immovable corpse causes less intense impressions than a moving zombie. It remains unclear whether the uncanny valley effect ...
New Zealand-based StretchSense, a maker of hand motion capture technology ... a finer and more accurate capture of details, lowering the threshold of the uncanny valley in animations and ...
In some ways, watching a de-aged actor is even more uncanny than taking another look at these mo-cap zombies, because your brain knows, especially by now, that motion-capture animation is an ...
That has partly to do with how animators use data from motion-capture sessions with human actors. When motion-capture sensors record a person’s movements, “there’s something lost,” Shim said.