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For this Quake 2 version, the AI was trained using lots of recorded gameplay from the original game. This footage helped the ...
Microsoft is offering a free demo of its AI-generated version of Quake II. It isn't fun; it doesn't play well; so, why is ...
Microsoft is demonstrating its new WHAMM model with a real-time generative version of Quake II. You can play the AI-generated ...
Microsoft's World and Human Action MaskGIT Model, or WHAMM, builds on its earlier WHAM-1.6B version launched in February. Unlike its predecessor, this iteration introduces faster visual ...
Microsoft believes generative AI is critical for the future of gaming, for both gamers and developers. Earlier this year the ...
Microsoft has unveiled a groundbreaking tech demo: an AI-generated version of the 1997 classic first-person shooter Quake II, ...
Xbox's Muse generative AI has created a playable (albeit incredibly janky) version of Quake II that you can play directly in ...
Play the classic shooter Quake 2 with Copilot: Now you can, but it's still extremely jerky. Strictly speaking, the game published by id Software in 1997 is only simulated by an AI model.
On April 4, 2025, Microsoft released the World and Human Action MaskGIT Model (WHAMM), an AI model ... to play a demo of the 1997 shooter game Quake II, which is reproduced by AI.
Microsoft has created a playable demo "inspired" by Quake 2 using its new AI tool ... Instead, Microsoft's Human Action Model (WHAM) uses generative AI to dynamically predict the next action ...
To show off these capabilities, the researchers trained their model on a Quake II level (which Microsoft owns through its acquisition of ZeniMax). “Much to our initial delight we were able to ...
When Muse was unveiled in February, Microsoft also mentioned it was exploring how this AI model could help improve classic games, just like Quake II, and bring them to modern hardware.