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Game Rant speaks with Death Howl creative director Malte Burup about the spiritual world of the game and how it was created.
They also become more educated consumers, capable of "co-creating" (no art therapy pun intended) the course of their therapy and more invested in the process of healing. No doubt some colleagues ...
An insane art challenge—50 nonstop hours drawing the iconic DJ Marshmello with pure focus, detail, and dedication.