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When the only algorithms you had to worry about were vice presidents maybe busting out the macarena. Couch co-op was at its peak during this decade, and while guys like Hazelight are keeping the ...
Game Rant on MSN2d
Best Co-Op Games On Steam
From online multiplayer titles to local masterpieces, Steam has plenty of fantastic co-op games that cover a wide spectrum of genres.
Final Fantasy 5 is one of the best gameplay-driven games in the series. What most fans aren't aware of is that this title ...
The tech genuinely works, and at the time we called Mario Kart Live: Home Circuit the perfect Christmas present for Mario-loving kids. But as clever as Nintendo’s typically innovative take on ...
Member exclusive sales are just one part to the perks of having an REI Co-op membership. Other benefits include 10 percent ...
Days of Wonder, the studio behind tabletop classic Ticket To Ride, has unveiled its next major release, with Star Wars: Battle Of Hoth. Designed for two to four players, aged 8 and up, this fast-paced ...
Capcom Fighting Collection 2 is finally here, and it brings me something very specific that the first game didn’t bring: My all-time favorite fighting game! Honestly, this is a bundle of nostalgia for ...
FBC: Firebreak sends up to three friends on missions (mundanely) called Jobs, where they’ll dive into different areas and secretive depths of the Oldest House in order to complete tasks, battle Hiss, ...
Remedy's upcoming multiplayer game, FBC Firebreak is a worthy control spin-off and an awesome multiplayer expeirence.
The Jump Kit enjoys an electrifying weapon that zaps Hiss at short range, launches the player high off the ground, and ...
In Firebreak itself, they represent random events that can suddenly make the game's enemies, the Hiss, more powerful for short bursts - and there's usually enough of them that a short burst is all ...
According to Remedy, FBC: Firebreak wants to reward your time, not dominate it. “The game is made by middle-aged dads for middle-aged dads,” says Anssi Hyytiäinen. “That was something that we talked ...