News

Assassin's Creed Shadows enthusiasts are enhancing their gameplay with a variety of PC mods, focusing on performance, visual improvements, and immersi ...
Come for the neck stabs and stay for the surprisingly great combat, Assassin's Creed Shadows is a stealth action buffet with a story to forget. PC Gamer's got your back Our experienced team ...
Assassin's Creed Shadows takes the beloved franchise to feudal Japan and I am having a blast swapping between stealthy stabs and brutal decapitations.
If you've had any major problems with Assassin's Creed Shadows since the game launched in March, then there's a chances Ubisoft 's new update provides a fix. Assassin's Creed Shadows update 1.0.2 has ...
Since Assassin's Creed Shadows launched last month, many have claimed the PS5 Pro is the best way to play. Ubisoft has echoed ...
What are the best Assassin’s Creed Shadows settings for PC and Steam Deck? This latest Assassin’s Creed adventure is absolutely stunning when cranked up to the max settings on PC, with great ...
Ubisoft’s Assassin’s Creed Shadows is undeniably the talk of the town, and it’s impossible not to review this game without ...
Assassin's Creed Invictus is a new arcade-style multiplayer spin-off that is apparently on track to launch sometime this year ...
Assassin's Creed Shadows, launched today, faces technical issues like freezing, FPS drops, stuttering, and crashes affecting many PC gamers. Players are unable to launch the game. To resolve this ...
The preload size for Assassin’s Creed Shadows is 102.614 GB on PS5 as revealed by PlayStationSize, and it should be the roughly the same for Xbox Series X/S. As for PC, the Steam store page says ...
To help you plan for the big launch, we've got details on the Assassin's Creed Shadows global release times so you know exactly when you can play it on PC, PS5 and Xbox Series X/S in your region.
In 2012, Assassin’s Creed 3 director Alex Hutchinson called ... and ray-tracing now standard on consoles and PC. "What that does is give a much more 'alive' feeling than what we've done in ...