New reports say that Halo Studios isn't just remaking the first Halo game, and that fully-fledged remakes of Halo 2 and Halo ...
Xbox Game Studios subsidiary 343 Industries is changing its name to Halo Studios, and all future Halo projects will be built in Unreal Engine 5, including multiple new Halo games currently in ...
343 Industries made Halo Infinite on its Slipspace Engine. A recently published report now gives us a bit of insight on why the studio decided to work with Slipspace instead of using Epic’s Unreal ...
As long as you log into Halo Infinite between now and December 31st of 2026, you'll receive the free "Silver Anniversary ...
In this workshop, we’ll explore the process of relighting a 3D environment in Unreal Engine, taking inspiration from Luminism and the Hudson River School. Rather than aiming for strict realism, this ...
SINGAPORE: A Malaysian man who was roped into a criminal syndicate by a Taiwanese man he met in a Korean prison recorded videos teaching syndicate associates how to use malware that could allow remote ...
A look back at the biggest disappointments of 2024, from big game cancellations to industry upsets and box office blunders.
Welcome to the mod.io Unreal Engine plugin repository. This plugin allows developers to implement mod.io support into their games, allowing developers to host and manage user-created mods into their ...
This repository aims to help Unreal Engine 5 C++ beginners and people transitioning from blueprints to C++. It provides a collection of the most important blueprint nodes and shows sample C++ ...
Abstract: Multiple access (MA) is a crucial part of any wireless system and refers to techniques that make use of the resource dimensions (e.g., time, frequency, power, antenna, code, and message) to ...
Abstract: This brief presents an overview of recent background timing mismatch calibration techniques in time-interleaved ADCs. Regarding the methods of detecting timing skew, the brief divides the ...