Having covered and watched their struggles I came into Dragon Age The Veilguard cautiously ... and took a moonlit walk with some skeletons in Necropolis. BioWare has always been a beacon of ...
From Iron Age hoards and rare biblical inscriptions to lost desert ... In late-2022, archaeologists studying two tombs in the el-Asasif necropolis in Luxor (dating roughly to 1550-525 BC) discovered ...
In Sword of the Sea you’ll use your hoversword to surf across the surreal landscapes of the Necropolis on a quest to unveil a ... Sean uses his years of experience to cover Dragon Age The Veilguard ...
Ex-BioWare devs of Dragon Age fame are free to comment on how ridiculous the notion is that Veilguard failed because it ...
“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who ...
This is not the first time I’ve written about a video game that appears to have been sent out to die, and I predict it will ...
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
Dragon Age's former creative director Mike Laidlaw shares his response to EA's suggestion that The Veilguard would have done ...
The Veilguard was a disappointment to EA, but David Gaider believes the correct path forward was paved by Baldur's Gate.
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested. Speaking to investors last ...
EA has suggested that Dragon Age: The Veilguard would have performed better as a live-service game. Despite some positive feedback, The Veilguard failed to meet EA's sales expectations by 50%.