Ryozo Tsujimoto reminds that the announcement is recent and admits that "we would need to take time" to get to know the hardware better.
And if you want to know more about Monster Hunter Wilds and its future, they've also dropped a hint about their plans for Nintendo Switch 2.
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But Why Tho? on MSN‘Monster Hunter Wilds’ Gives Players A World Worth Hunting ForMonster Hunter Wilds redefines the hunt, blending deep worldbuilding, dynamic ecosystems, and thrilling combat into a ...
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Daily Star on MSNMonster Hunter Wilds hands-on preview with new ‘wound’ hack, farting beasts and AI palsMonster Hunter Wilds launches this month, and should be on every action game fan's wishlist — here's why it's likely to be ...
"So for example, there may be monsters fighting each other in the background and have wounds that you didn't implement, but ...
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...
Monster Hunter Wilds' superb polish and gameplay refinements have the potential to elevate the iconic action-RPG series to new heights.
I attended a Capcom event where I got to play Monster Hunter Wilds for nearly six hours non-stop. I hadn’t played any game ...
Tokuda said that the Monster Hunter Wilds team has been careful about how it can teach players gradually during the game’s “very tutorial-like,” “easy-to-understand” first few hours, but that as ...
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