The Dark Ages' Hugo Martin talks revisiting the 1993 Doom, and how it inspired the team to evolve this time around ...
Like an avenging spirit, he tears through swarms of demons in a burst of blood and gore. This is the essence of Doom, now ...
The release of the original Doom in 1993 was a pivotal moment in video game history. Widely considered one of the most ...
The Dark Ages' game directors speak about how the title evolves the franchise while also respecting its roots.
I had a chance to spend a few hours with the upcoming Doom, and after seeing what I've seen, I can say that, with all its ...
While developer id Software has built Doom: The Dark Ages around the concept of ‘stand and fight’, it’s important to note ...
The Dark Ages, including a level of dragonback dog-fighting and time with the big punchy mech. Read our preview.
and mindlessly shooting plate armor on enemies until they’re superheated enough to shatter with the Shield Saw. Piloting the Doom Slayer’s mech feels no different. But instead of sluggish ...
Five years removed from the lightning-quick pace of Doom Eternal, The Dark Ages draws near as id Software throws us back in ...
It can be used for solving puzzles too, unlocking gates by latching onto their mechanisms, or even thrown onto specific enemy to shatter heated-up armor ... of the classic Doom level design ...
In the world of comics, Tony Stark is known as one of the most well-prepared heroes to suit up and battle bad guys. When you ...