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NetEase confirms Marvel Rivals layoffs, says cuts were made 'to optimize development efficiency for the game'Marvel Rivals is a major hit and, as reported by Chinese site GameLook (via 80lv), it seems to be making a lot of money—an estimated $136 million in its first month alone.
NetEase Games' first single-player title is a gorgeous action game set in ancient China, featuring a God of War father/son ...
NetEase, the Chinese video game company that published Marvel Rivals and Bungie's Destiny: Rising, has announced its first ...
We want to reassure our fanbase that the core development team for Marvel Rivals, which continues to be led by Lead Producer Weicong Wu and Game Creative Director Guangyun Chen in Guangzhou, China ...
Marvel Rivals developer NetEase Games has now confirmed that it has "made the difficult decision" to lay off a number of its US-based team members. Reports about layoffs hitting the Marvel Rivals ...
Marvel Rivals US developers laid off despite having helped make a big hit, as NetEase says it's "investing more, not less, into the evolution and growth of this game" ...
Marvel is about to ramp up its video game production slate, with almost a dozen games based on its superheroes currently in development. With the MCU currently hitting roadblocks in its grand plan ...
Marvel Rivals has been continuing to dominate the free-to-play hero shooter ever since its explosive launch in December 2024. With a roster full of 37 stacked characters, the game is now in its ...
While yes, Marvel Rivals is developed and published by a Chinese company, there are some distinctions that make it unlikely the game will be taken offline due to the ongoing TikTok “ban” and ...
The core Marvel Rivals development team is presumably based in China but even so, cutting off an entire studio at this very early, game-is-a-hit stage is baffling.
Despite having a major hit on their hands with Marvel Rivals, NetEase has decided to layoff a part of the team that made it happen as part of a shift away from having US-based workers – per industry ...
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