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It's also now got Linux support. Alongside rendering but always related are changes to Substrate, Unreal Engine's material authoring framework. What began experimentally in version 5.2 is now in beta.
Unreal Engine games, rightly or wrongly ... Epic shared more during its State of Unreal address, though. Substrate is a new material system in Unreal 5.2 that includes more detailed shader ...
Unreal Engine 5 quite literally changed the CGI landscape and Unreal ... looking variations to create richly detailed environments for realtime applications. Substrate is a new shading model for ...
“Unreal Engine 5.2 further expands UE5’s groundbreaking toolset with some innovative new functionality—including a Procedural Content Generation framework and Substrate material authoring ...
Unreal Engine 5.2 launched on Thursday with some specialized tools around procedural content generation and substrate material mapping, but some Apple news was mixed in as well. The Unreal Editor ...
With Substrate, 3D designers can easily describe "layered" looks such as "liquid on metal," or "dust on clean coat." Unreal Engine 5.2 further improves its virtual production or In-Camera Visual ...