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There's also the matter of collectors' value. It's been more than long enough for the original Xbox's games to be considered "retro," and as with most retro software, some of those games have ...
Creating a game that uses up all the 10.28 teraflops of the PS5 or the 12 teraflops of the Xbox Series X requires heavy investments in new workflows, tools, and, most importantly, expertise. It ...