D uring the Xbox 360 and PS3 era, there was a trend of Japanese game developers trying to make games to appeal to western ...
NieR: Automata Producer Yosuke Saito told developer Yoko Taro to make the game with the Japanese market in mind.
Automata was an inflection point in which devs stopped worrying about if games rich in Japanese culture would sell overseas.
Automata, and said its impact is so large, you can see a clear difference in the games industry "before Nier and after Nier." ...
The release of Nier Automata 'revived' the Japanese games industry, which was struggling after the PS3 era, according to ex-Sony executive Shuhei Yoshida.
Shuhei Yoshida, former head of PlayStation, has praised Nier: Automata for its massive impact, stating that the game’s influence is so strong that it marks a clear distinction between “before Nier and ...