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If you’re using a customized keyboard mapping, you’ll have to check in the settings, where there will be a new VR tab. There’s a full FAQ for VR mode on the Flight Simulator forum.
Well, following the successful beta period back in October, it’s time to grab your VR headset as Microsoft has confirmed that the latest update brought to Microsoft Flight Simulator 2020 has now ...
Get your flight sticks ready, because Microsoft Flight Simulator (2020) VR support is coming as a free update to the game on PC starting today. Update (December 22nd, 2020): Just in time for ...
Microsoft Flight Simulator (2020 ... there’s set to be a “positive impact on VR,” of course depending on your individual hardware setup. We’re interested to see just how much update ...
Microsoft Flight Simulator is getting full VR support on PC as a free update later this month. The developers at Asobo Studios revealed the news in a recent live update session on Twitch ...
Microsoft Flight Simulator is heading to VR devices, starting with a launch on the HP Reverb G2 this fall. The VR version will be free for anyone who owns the game and it’ll come to additional ...
Since its initial release in 2020 ... Adding VR to Flight Simulator takes an already PC-intensive game and ramps things up. If you need an upgrade for your gaming setup, be sure to check out ...
Microsoft Flight Simulator will get VR support on December 22, 2020, and a substantial UK World Update will be ready on January 26, 2021. Revealed during an official Microsoft Flight Simulator ...
In 12-plus years as a journalist & photographer, he has covered simulation ... The VR experience will be seamless, Bossard said, and include the full pre-flight menu interface.
Microsoft Flight Simulator paired up with VR should make the experience even better. For now, it looks like the VR update will be coming out for the PC platform on December 22, 2020, which means ...
This is going to be the best VR thing ever. They better have VR!’” said Jorg Neumann, head of Microsoft Flight Simulator, during an interview with Polygon. “We immediately said ...
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