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Clicking new modules into place on existing buildings is a tactile bit of fun ... part of Cities: Skylines 2 takes place far from the skyscrapers and suspension bridges of the downtown metro ...
Cities: Skylines 2 developer Colossal Order shares new update ... As such, Colossal is investigating a way to provide "both fun and challenging experiences" for all types of players.
Michigan City officials touted a boom in downtown development projects elevating the lakefront city's skyline.
Publisher Paradox Interactive reveals popular Cities: Skylines 2 Traffic mod was updated with ... districts flourish without killing the buzz downtown? How will you meet the needs and desires ...
Cities: Skylines 2 has robbed its younger generation for realism One of the most interesting elements that stood out from Cities: Skylines 2 new dev diary was it's use of an AI pathfinding system.
Another interesting wrinkle: the unlockable tiles in Cities: Skylines 2 don't all need to be adjacent to one another, which sounds like it might open up some interesting possibilities. Keep up to ...
Cities Skylines 2 traffic management is a constant and very ... highway system that serves a metropolis-sized downtown area. You start with four two-lane roads set 90 degrees from one another.
While a lot of us were naturally hoping for a Cities: Skylines 2, or something close to it, Paradox did have fun with this expectation prior to the show, tweeting in response to a fan asking for ...
Building things in Cities: Skylines 2 is fun, but unfortunately drains your city’s bank account rather quickly. One way to offset the cash you’re spending is by exporting excess resources ...
The original Cities ... fun, creating sweeping highway networks and furiously clicking to figure out why this one intersection is having such terrible traffic problems. The good news is that ...
Source: Paradox Interactive Colossal Order had some other interesting things to say about future plans and optimizations of Cities: Skylines 2 as well. To one user who asked if there would be DLSS ...
but that's actually some of the most fun I've had in Cities: Skylines 2. Going back through early areas that I'd hastily thrown together, fiddling with the infrastructure to get it just right ...